Unity recognizes that Visual Studio Code is my External Script Editor, but intellisense in Vis Studio Code still does not recognize or provide autocomplete for Unity namespace items.Įdit: After a bit of searching I found the solution! I added the checkboxes to all of them, but it had no impact when I reopened a script through Unity. I didn't have any checkboxes selected under "Generate. ![]() I already had Visual Studio Code selected as script editor.
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